Think of a gallery not as a place for the exhibition of art (art-products,
act-activity, art-processes, etc.) but as a condition for the exhibition
of art. In other words:
there doesn’t have to be a floor connected to walls which in turn
are connected to a ceiling, making a box that the art has to fit into. But there might always be the possibility
of a wall (in case, for example, a wall, or a section of a wall, was
needed to hang a painting)—there might always be the possibility
of a floor (in case, for example, a floor, or a section of a floor,
was needed for a sculpture to stand on, or for a viewer to walk over). Think of a gallery, then, as a void, inside of which is the
possibility/equipment/apparatus for showing art.
But
this gallery will be an actual space, in a built building, in a real
city; so the void has to be made palpable, tangible—it’s
a void with boundaries, a void that’s separated from other spaces
around it . This gallery,
after all, will be inserted into a conventional New York building, into
a rectilinear space on the ground floor that fronts the street. Make the void, then, out of the front
wall. Turn the front wall
into something like fabric, like rubber, like skin. The façade breathes in now, the façade sucks
itself in; it melts into a bulge, a blob, an ellipsoid that spills into
the rectangle, and fills the rectangle.
Toward
the street end of the gallery, the blob separates, the blob opens; it
becomes a funnel that lets the city in. From the sidewalk, a strip of Toward the
street end of the gallery, the blob separates, the blob opens; it becomes
a funnel that lets the city in.
From the sidewalk, a strip of concrete turns off and slips into
the building; the sidewalk rises like a ramp, like a gangplank, to join
with the bottom of the blob.
As you walk down the street, you might follow the sidewalk inside,
through the funnel, into the gallery.
The
funnel opens into the exhibition space; there’s no door—an
air-curtain separates inside from outside, and heats and cools the inside.
You enter a space without corners; you’re in a curve that
sweeps and swoops around you, you’re in the inside of a shell.
The shell is translucent fiberglass, or molded plastic; it’s
lit from behind, from the leftover space between the blob and the rectangular
edges of the room—the exhibition space is a void of light. It’s a concavity of light; there
are no walls, no ceiling, no floor yet (pretend you’re in this
gallery before an exhibition begins).
Assume
that the rectangular space, into which this ellipsoid is inserted, has
columns running down the length of it. The columns are the kernel of particular
exhibitions; the columns function as storage for the gallery’s
architecture. Stacks of
panels—4 feet by 8 feet, say—are packed onto and supported
on each side of each column. The
panels fold out, pivot out, to make segments of walls and floor and
ceiling. Panels are folded out only where needed—to
hang something on, or from, or to stand something on, or to make a walkway
between things. A panel
might end in mid-air, unconnected to any other, like a screen; or wall
might be connected to floor and ceiling to make a little room within
the gallery; or the void might be filled with ceilings above and floors
below and walls all around, like a conventional gallery, if only for
the time being. This gallery is built and unbuilt and
rebuilt from show to show.
All
the while, the ellipsoid itself might be used as a display surface;
the concave translucent shell might be a screen for rear projections,
replacing the light from behind. The ellipsoid might be used, too, as support-structure; the
fiberglass shell might be reinforced with steel, that attaches at points
to the structure of the building.
As
the ellipsoid retrofits the rectangular space, it cuts in-between columns;
some columns are enclosed within the blob, within the exhibition space
of the gallery, and some are left outside, toward the front of the room
and at the rear. Two
or three columns might be left out in the funnel, on the ramping sidewalk;
panels might be unfolded out from the columns here, to extend the exhibition
space out to the street—the gallery begins, the show begins, outside
the gallery. And one or
two columns might fall outside the shell in the rear of the rectangle;
panels here might be unfolded to make a desk, or a conference table. It’s this left-over corner in the
rear that houses the gallery’s office, behind the scenes of the
exhibition space. The existent
rectangular walls, behind the blob, might be used for bookshelves, and
storage. Just as the blob,
at the front of the gallery, opens to let the city and its people in,
the blob parts at the rear: this is where the office might stretch into
the gallery, or where the gallery might spread into the office—the
gallery dealer’s space is open to the public, and vice versa,
the gallery can always come out and play the crowd.
Warning:
keep telling yourself: this is only a general idea, this is only a general
idea . . . The idea has to be adjusted to an actual particular place;
more likely, the idea will be affected by the actual place, and change,
or die and be born again as a different idea—a transaction will
occur between this idea and the particular place. And, in the meantime, before a place is
actualized, the idea has to be detailed:
Now
that the gallery has been opened onto the sidewalk, now that the street
has been let loose into the gallery, the funnel between gallery and
city has to be closed at night, or else it will be (ab)used like the
rest of the open city. But
we can’t hide the gallery, and pretend it isn’t there; we
can’t pull down in front something like a garage door. The blob itself has to close the gallery: the blob has to bulge, or the blob has
to unpeel in sheets, to make a closure.
This extended blob, or these peels of the blob, will be the impure
part of the void, the part that accepts graffiti.
The
entry to the blob needs a reception desk. It can be in the funnel, on the ramping
sidewalk, before the entry; panels can unhinge from a column to form
a desk and a chair. But
the receptionist would be out in the cold here.
So, instead, the desk could be put around the corner, just inside
the entry; there might be a convenient column here, from which a panel
could be pulled down to make a desk, or a section of the blob itself—fluid
as it should be—could be re-formed into a built-in desk-and-chair
area.
The
system for walls and floors and ceilings, as we have it so far, is too
‘clunky’; the blob is fluid, but the column-&-panels
are have too much material, too many mechanics. The panels should act solid but look like
air. The panels should
‘disappear’ when they aren’t used; and, when they
need to be used, they should unfold like liquid.
Kenny
Schachter wants his gallery to have seating; the gallery should be used
like a living room. Since we’re imagining/designing a (simulation of a) void
here, we don’t see a place for a living room. But then again, once we design a void,
anybody can come in and fill it with his/her own reality. All the while, we’ve left plenty
of opportunities for seating: a panel could be unfolded from a column
to make a bench, for example, or the blob could bulge into a niche that
makes a continuous ‘live-in’ seat.
But maybe the seating here should be more flexible, more movable
and rearrangeable: within this blob, say, there might be miniature blobs
that function on their own time and in their own space—you sit
inside a blob, you have a little blob for your very own, at least for
the time being . . .
continue